Bioware announces staff ‘restructuring’ but former Dragon Age developers say dozens have been quietly laid off

“Given this stage of development (of Mass Effect), we don’t require support from the full studio,” Bioware general manager Gary McKay said

Edmonton-based game studio, Bioware, announced a “restructuring” of staff Thursday saying they’ve been moved to positions at Electronic Arts (EA), however, several former developers say the studio also quietly laid off dozens of staff.

With the completion of the latest Dragon Age game, McKay said the studio is singularly focused on developing Mass Effect.

“Given this stage of development (of Mass Effect), we don’t require support from the full studio,” McKay said. “We have incredible talent here at BioWare, and so we have worked diligently over the past few months to match many of our colleagues with other teams at EA that had open roles that were a strong fit.”

Meanwhile, several developers who worked on Dragon Age: The Veilguard took to social media to reveal they were, in fact, laid off.

That includes former editor Karin West-Weekes, narrative designer and lead writer Trick Weekes, editor Ryan Cormier, producer Jen Cheverie, senior systems designer Michelle Flamm, and writer Ann Lamey, who all confirmed their exits on Bluesky.


Related Posts


This will close in 0 seconds